Most media
don't require designers to consider how many graphics to put on a
page. But the Web does. Generally, the larger the file size of the
graphics on a site's pages, the longer the pages take to load. Along
with the limitations of Web typography, graphics file size is one of
the most serious design restrictions on the Web.
Set
an upper limit for each page
Set an upper
limit in kilobytes for the "weight" of each page--that is,
the sum of the kilobytes of all graphics on that page, including
background patterns if you're using them. I cut off pages around 30-
40 kb.
If a page take a long time to load:
try dividing the large page into
two pages
prepare the viewer before they
link to the page
use less graphic since they are
usually the largest object in the document.
Repeat
graphic
Today's
browsers cache graphics, which means they store image files on the
hard drive so the browser doesn't need to load the same graphic more
than once. It's a good idea to repeat the same graphic wherever
possible on your site; doing so generally saves loading time for
your visitors and eases the strain on your server. Toolbars,
repeated graphics, and headers are commonly cached.
How to make a Ski Club Website is
brought to you by NWSCC and Chris
Miller